To unpack what's involved, we asked 16 directors across the industry two simple questions: how they define game direction, and what constitutes “good” game direction. Though their responses vary ...
The second instalment in the Final Fantasy VII Remake project had a lot of expectations on its shoulders, and in many ways, Square Enix subverted those expectations by taking Final Fantasy VII Rebirth ...
A practical look at how indie developers can balance creative direction with hands-on game development. This article covers how a clear creative vision can guide gameplay systems, level design, story, ...
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...