DirectSR, a new API from Microsoft that will allow developers to easily bring NVIDIA DLSS, AMD FSR, and Intel XeSS support to their games, isn't the only announcement from the DirectX team at this ...
Super resolution tech uses machine learning to enhance visuals and performance in scenarios where raw graphical power isn't always available. NVIDIA DLSS is the most famous solution, although Intel's ...
Ray tracing performance on PC just got a quiet but significant push forward. Microsoft has officially standardized Shader Execution Reordering in the DirectX Agility SDK 1.619 release, making SER a ...
Microsoft has announced it has launched a preview version of DirectSR. This is a new API that's been made to standardize super-resolution (upscaling) support for all DirectX 12-based PC games. Over ...
With the revelation that Windows 11 was getting an 'Automatic super resolution' feature called Auto SR, powered by AI, the recent DirectSR announcement from Microsoft's DirectX team had many assuming ...
Microsoft's DirectX API has been a core part of gaming for decades, and Microsoft is preparing to upgrade this platform for the AI era. The new DirectX will have AI upscaling at the core, giving ...
Microsoft is working with Nvidia, AMD, and Intel to enhance video upscaling support across Windows and Xbox games with its DirectSR tech. When you purchase through links on our site, we may earn an ...
2025 marks 10 years after the official launch of DirectX 12 for Windows 10. This came after a relatively frequent release cycle over the years, starting with one of the first ever DirectX showcase ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...